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UX Design Study of
Animal Crossing: New Horizons

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UX Design Study of Animal Crossing: New Horizons

Tasks: User Journey, Paper Prototype, Flow Chart, Wireframe, Usability Tests & UI Mockups

Tools Used: Figma, Illustrator, Photoshop, Nintendo Switch (to capture images)

Project Length: 7 Weeks

This study was done as part of ELVTR's UX/UI in Gaming course with Ivy Sang. For this study I wanted to focus more on understanding the UX design process and implementing ideas into an existing UI style, rather than building one from the ground up.

Challenges

•    Understand the game from the user's point of view

•    Identify potential gaps or problems in the game flow

•    Conduct user testing to further observe said gaps

•    Develop solutions to potentially reduce found issues

•    Maintain the UI style when implementing solutions

Work Process

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Player Journey

Player Journey Opti

Paper Prototype

Paper Prototype

Flow Chart

Flowchart

Wireframes

Usability Tests

User Testing

UI Style Guide

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UI Mockups

Accessibility Tests

Outcomes

•   Gained a better understanding of a user's view and journey through a UX lens

•   Practiced how to identify and display UX information in digestible formats

•   Got experience creating and performing extensive User Tests

•   Created UI Mockups with new elements that were in-line with an existing UI Style

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